Omni-Drives: Inventions of his own design, Omni-Drives are memory drives of compiled data that fit into Prometheus's helmet and are used to download information directly into his brain. Replacements for his old Omni-CDs, these drives are about the size of a standard flash drive though they are capable of storing terabytes of information. These drives are slipped into the side of his helmet, feeding the information on them through Prometheus' helmet and to his brain and nervous system. His most prized possessions, Prometheus' omni-drives number nearly a thousand and have information on them ranging from obscure historical facts to the most advanced meta-physics. Frighteningly, Prometheus can also load onto these drives nervous system information compiled from observing others. Batman got a first-hand demonstration of this when Prometheus loaded an Omni-CD containing Bruce's own fighting skills to use against him.
Costume: Prometheus's costume is a marvel of technology. Made of a bullet and fire-resistant Kevlar/Nomex weave and re-inforced along the shoulders and forearms with heavy armor, his costume provides a great deal of physical protection. The suit also acts as an advanced interface for his helmet, helping feed information through-out his nervous system far more swiftly than would be possible with the helmet alone. In addition, the costume contains a pair of deadly weapons in the fore-arm gauntlets; a pair of multi-use guns in which Prometheus houses various toxins, poisons and even standard bullets.
Helmet: Another Prometheus-built invention, his helmet is used for more than just cranial protection. Acting as a launch-pad for his Omni-Drives, Prometheus's helmet uses advanced systems to load information straight into his brain and nervous system, allowing him to have almost any conceivable knowledge readily at his fingertips. In addition, Prometheus' helmet is decked out with an advanced light-system that can be used to create hypnotic as well as disorienting strobe effects. Recently, Prometheus has upgraded his helmet to treat his brain as something akin to "flash memory", allowing him to store information on his Omni-Drives without the helmet actually being on. Of course, this doesn't allow him the wide access of knowledge as he would have at his fingertips with the back-up memory of his helmet, but it's still nice to have certain knowledge at his fingertips without having to rely on the helmet itself. Finally, the helmet comes complete with its own oxygen supply and filtration system in case of loss of atmosphere.
Tonfa: Prometheus's weapon of choice is an as innovative as it is deadly. Though true to its core design (that of a dual-handled, ultra-versatile, close and melee-combat, bludgeoning weapon), this custom-built weapon is also much, much more. Housing both a high-powered current-producing voltage generator as well as a seismic repeater, this tonfa is keyed to both his helmet as the master control, as well as a simple activation stud slaved to the helmet, the voltage generator can be activated to sheathe the tonfa in voltage in strength ranging from stunning to beyond lethal. Most fearsome though is the tonfa's seismic charger, a device built into the handle that causes barely perceivable oscillations along the business end of the weapon. Combined with a cylindrical-gyroscopic core, this makes the weapon feel incredibly light, while enabling it to deliver blows that shatter steel as the oscillations set up vibrations within objects that cause them to break apart as if they were brittle as glass. Prometheus has been known to effortlessly demolish steel anvils and crumble concrete slabs with little more than casual swings of his deadly weapon.
Strobe: Built into Prometheus's helmet is a sophisticated light array that he employs for various effects. At their most mundane setting, the lights merely provide illumination, but they are also capable of creating disorienting strobe effects as well as flickering in precise patterns that (in combination with subtle cues from Prometheus) can actually hypnotize others. Recently, Prometheus has added to the capability of these lights, increasing their repeat capacity as well as adding to their luminance in order to create dazzling light patterns that can actually induce epileptic seizures. In addition, Prometheus has added sound generators to his helmet that interfere with the inner ear of those around him, resulting in temporary loss of balance and vertigo.
Countermeasures
Among his vast array of weaponry and gadgets, Prometheus uses a number of hero "counter-measures" tailor-made to exploit various weaknesses, or to act as counters to, the common powers of super heroes he encounters. A (non-comprehensive) list of his most common counter-measures along with their uses follows.
- Neurotoxin: A favorite of Prometheus. These toxins (usually delivered in darts) attack the nervous system, inducing paralysis of limbs and (in sufficient doses) of all muscle groups resulting in localized and/or complete loss of motor functions or even death (the heart is a muscle, after all). Specialized versions of these toxins have even been created to arrest the shape-changing abilities of such heroes as the Martian Manhunter and Plastic Man by impeding their bodies ability to form polymer chains, in effect reducing their bodies to liquid.
- Neural Chaff: Counter-measure of choice against Green Lanterns. Neural Chaff (another of Prometheus's own inventions) is an invisible, microscopic material that impedes the brains abilities to form cohesive mental images. Naturally, this entirely disrupts a Green Lantern's capability to operate his ring.
- Speed Force Mines: A recent invention, these mines are able to vibrate themselves to speeds that put them out of synch with the corporeal world. Harmless to everyone but those that possess super-speed, the mines detonate as soon as any speedster within 10 feet travels at accelerated velocity with the aid of the speed force. The mines detonation is a wave of concussive force that ripples out on a vibratory plane shared only by super-speedsters. They have an effective blast radius of 15 feet and have about the impact of a small grenade. Naturally, these mines are extremely expensive to create and so Prometheus is somewhat limited in his supply of them. Even so, he's eager to test them out on a certain ruby runner.
- Spider-Lines: Another recent creation by Prometheus in an attempt to counter those with super-speed, these ultra-thin lines of high-tensile polymer are all-but invisible to the naked eye. Stored in spool-form in compartments in his belt, or fired to trail behind darts from his gauntlets, these near-invisible, delicate lines of diamond-sharpened polymer follows a basic principle: garroting those that move too fast for their own good. Harmless to those moving at sub-sonic speeds since they're too brittle to cause injury before they break, they're capable of deep lacerations when collided with at high speed.
- De-Hydrant Spray: Expelled from capsules, or fired from CO2 cartridges in his gauntlets, this designer-made pollen-like granule is stored in airtight, water-less containers. When placed on a porous surface, the granules quickly soak up any available H2O, drawing it out of the material they are placed on. Similarly, the gas form of this substance draws moisture out of the air as the gas forms into clumps of pollen-like residue that hardens into a cornflake-like crust. While potentially dangerous to humans, this substance is nearly fatal to Atlanteans and those who similarly must maintain environmental and internal balances of water to survive as it robs them of the hydration they require.
- Red Bombs: Not actually an explosive, the red bomb was developed by Prometheus after researching the files he stole from the Watchtower concerning Superman. The red bomb is an experimental device about the size of a ping-pong ball that emits a burst of concentrated electrons that mimic the frequency of red sunlight. Theoretically, Prometheus hopes to use this device to arrest Superman's super powers for (at least) a few moments. Optimistic about the testing he's done, Prometheus has estimated he could rob the man of steel of his powers for roughly nine seconds. Granted, it's no Kryptonite, but Prometheus hopes to put it to good use and has begun to mount such devices on his helmet strobe arrays. The major downside of the device is that the energetic nature of the burst immediately burns out the bomb - meaning, he only gets one use out of it, giving him a scant window of only a handful of seconds to contend with the last son of Krypton.
- Solar Absorbapistol: An even more recent creation, the Solar Absorbapistol is the ultimate weapon against Kryptonians. Designed to emit depletion rays that target yellow-spectrum energy, a single shot can leave a Kryptonian near defenseless. With this weapon, Prometheus almost killed the Man of Steel. Unlike his other weapons, Prometheus cannot take sole credit for this invention, as it was created in a collaborative effort with the Calculator.
- Shriekers: Insidious little devices about the size of a quarter, shriekers are noise-creators that emit a piercing high-frequency sound capable of doing temporary damage to eardrums as well as causing intense pain.
- Goo Grenade: Aptly named, this substance is a sticky, non-porous material that adheres to any surface. Worst of all, the viscous substance has incredible elasticity and has to be stretched to great extremes (a tear-drop of the substance can stretch over five feet before snapping), making it ideal for blocking the nostrils and mouth of victims. Burning it off is the preferred method of removal, or exposing it to temperatures in excess of 110 degrees, which will quickly cause the substance to become dry and brittle.
- Drones: Prometheus has created a wide variety of simple automatons to perform various tasks, and while he usually confines thes mechanical underlings to doing his bidding in the Ghost Zone, he has created a few models meant to be used in the field - seeker drones are mosquito-sized machines capable of homing in on any designated target through detection of their bio-electrical signature, while shield drones are larger (about the size of a small dog) and generate force fields that can act as both defense and offense. The machines are quite fragile, and the shields they create can be broken; at present, Prometheus does not rely on them very often.